Figma Prototyping: A deep dive for UX/UI Designer

Beginner to advanced: Basic prototypes in Figma, smart animating, re-usable interactive components, document and share

Figma Prototyping: A deep dive for UX, UI Designer

What you’ll learn

  • Setting up basic clickable prototypes for showcasing and testing.
  • Smart Animate with Figma.
  • Interactive Components.
  • Documenting and Sharing Figma Prototypes.
  • A lot of tips tricks and hidden treasures.

Course Content

  • Intro & Course Material –> 2 lectures • 4min.
  • Prototyping Basics –> 19 lectures • 1hr 3min.
  • Smart Animate with Figma –> 5 lectures • 30min.
  • Interactive Components –> 6 lectures • 24min.
  • Documenting and Sharing Figma Prototypes –> 4 lectures • 25min.
  • Thank you! –> 1 lecture • 1min.

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Figma Prototyping: A deep dive for UX, UI Designer

Bring your design alive with Figma prototyping. In this deep dive, we will learn everything about creating basic prototypes, smart animating in Figma, re-usable interactive components, and how to share and document.

We’ll start with the basics and learn how to connect our screens, add different scrolling behaviours, and preview our design, as well as some tips and tricks to present your prototypes.

We will explore the different triggers, animation types and how to create a stateful design with the help of Figma sections.

We will move on to smart animate the magic part prototyping in Figma. I’m going to show you all of smart animates superpowers and we’re also going to talk about their limitations and do some troubleshooting.

Then we will learn how to set up micro-interactions with interactive components in Figma. This will save you a lot of time when it comes to adding standard behaviour to instances across your design. And that’s also where Figma unleashes its truly impressive potential, namely when combining auto layout, smart animate and interactive components.

Finally, I’ll show you tips and techniques for documenting and sharing your prototypes for handoff, and we’ll take a look at interactive component documentation in Figma as well as external design systems.

I will provide you with a Figma file that lets you follow alongside me during the videos or return to exercises with detailed instructions in your own time.

This course is for you if you have a basic knowledge of Figma or if you are an advanced Figma user and want to improve your prototyping skills.


Prototyping Basics

  1. The Figma Prototype workspace
  2. Where should my prototype live?
  3. On-screen device preview
  4. Fixed and scrollable elements (New Figma April 23 release!)
  5. Fixed headers (New Figma April 23 release!)
  6. Nesting frames for presentations
  7. Horizontal and vertical scroll
  8. Linking screens
  9. The back action
  10. Scroll to
  11. Overlays
  12. Linking to external pages
  13. Action triggers
  14. Figma animation options
  15. Easing and spring animations
  16. Sections and stateful design
  17. Flows in Figma
  18. Adding videos to prototypes
  19. Preview on your mobile


Smart Animate with Figma

  1. Smart animate in Figma
  2. Smart animate and moving animations
  3. Limitations of smart animate
  4. Let’s build a smart animated app
  5. Remember: Animate with purpose and code in mind


Interactive Components

  1. Interactive components
  2. Nesting interactive components
  3. Easy hover and zoom animations
  4. Video interactions
  5. Interactive components and auto layout
  6. Funnel components


Documenting and Sharing Figma Prototypes

  1. Document prototypes with flows
  2. Sharing prototype links
  3. Documenting interactive components for handoff
  4. Embedding in external documentation



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